﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Globalization;
using System.Threading;

namespace IDE_week2_Forms_project
{
    public partial class Form1 : Form
    {
        public static bool arabiclang = false;


        public Form1()
        {
            InitializeComponent();
        }

        private void label1_Click(object sender, EventArgs e)
        {

        }

        private void button4_Click(object sender, EventArgs e)
        {
            new Form2().Show(); 
        }

        private void button1_Click(object sender, EventArgs e)
        {
            System.Drawing.Icon icon1 = Properties.Resources.Icon1;
            this.Icon = icon1; 
        }

        private void button2_Click(object sender, EventArgs e)
        {
            this.Icon = default(Icon);
        }

        private void Arabic(object sender, LayoutEventArgs e)
        {

        }

        private void btnChaangeLanguage_Click(object sender, EventArgs e)
        {
            if (!arabiclang)
            {
                arabiclang = true;
            }
            else if (arabiclang)
            {
                arabiclang = false;
            }
          
        }

        private void Form1_Load(object sender, EventArgs e)
        {
            
        }

        
        

        private void ChangeLanguage(string lang)
        {
            foreach (Control c in this.Controls)
            {
                ComponentResourceManager resources = new ComponentResourceManager(typeof(Form1));
                resources.ApplyResources(c, c.Name, new CultureInfo(lang));
            }
        }

        private void btnCallClass_Click(object sender, EventArgs e)
        {
            int[] numbers = new int[10];
            Class1.MakeRandomNumber(numbers);
            label1.Text = numbers[0] + ", " + numbers[1] + ", " + numbers[2];

        }

        
    }
}
